A collection of small, single-file games and applications created using AI-assisted "vibe coding." All projects run directly in any modern web browser.
"Vibe coding is a term for writing code by using natural language prompts to an AI, focusing on the desired outcome rather than the specific code implementation. It's a fast-prototyping method that involves an iterative feedback loop of describing what you want, seeing the AI's output, and refining the instructions based on the results."
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- Description: A relaxing game where you interact with particles under different effects. Made for mobile or desktop.
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- Description: A simulation with birds that fight each other, flock, and slowly adapt over time.
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- Description: An abstract, atmospheric puzzle game. Use indirect controls to adjust focus, tempo, and hue to stabilize a chaotic particle system and match hidden target values.
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- Description: An atmospheric idle game where you generate currency by clicking and tracing patterns. Use it to buy structures, equip schematics, and "Sublimate" (prestige) for permanent upgrades.
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- Description: A turn-based, push-your-luck game with a satirical office theme. Manage your tasks to score points, but don't let your manager's patience run out.
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- Description: A logic and deduction puzzle with a retro sci-fi aesthetic. Observe signal patterns to decipher hidden transformation rules before your error meter fills.
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- Description: A resource management game inspired by Reigns. Swipe cards left or right to make binary choices as mayor, balancing your approval, budget, and scandal meters to survive. Intended for mobile and desktop.
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- Description: Test your knowledge of the 1998 animated Disney film Mulan! The quiz features three difficulties and up to 400 possible questions to answer.
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- Description: A 3D game inspired by Slender Man.
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- Description: A top-down fleet management and exploration game. Control your flagship to explore a procedurally generated sea, engage in real-time combat, and use loot to upgrade your armada.
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- Description: A choice-based narrative game simulating the frustration of university bureaucracy. Make decisions to manage your stats and navigate absurd challenges to book a room for your club.
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- Description: A classic idle clicker game inspired by Cookie Clicker. Click the main icon to generate cookies, then spend them on buildings to automate production. Hunt for randomly appearing Golden Cookies to get more cookies and prestige after you get far enough into the game to unlock additional unique upgrades. Works on mobile and desktop.
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- Description: A narrative idle game where you play as an AI. Automate content generation to progress through story phases, unlocking new upgrades and advancing the dark sci-fi plot.
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- Description: A simple racing game for up to 6 players and 8 bots. Features offline and online play via WebRTC and ntfy.sh
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- Description: This is a "single-file, serverless, ephemeral, peer-to-peer (P2P), end-to-end encrypted (E2EE) web chat application." Works on both mobile or desktop. Needs at least two devices (or browser tabs) to work. Uses WebRTC and ntfy.sh.
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- Description: A simple multiplayer drawing app. Connect with two or more devices (or browser tabs) and start drawing! Works on both mobile or desktop. Uses WebRTC and ntfy.sh.
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These games are built with standard HTML, CSS, and JavaScript and should run on any modern browser (like Chrome, Firefox, Safari, or Edge). Most of these games are not intended for mobile or small screens unless stateed otherwise.
Initially, these games were made with a combination of Gemini 2.5 Pro on Google's AI Studio and Claude Sonnet 4.5 on Anthropic's Claude.ai. I've been transitioning to whatever is the latest and best models as they are made available. I alternate between these models for brainstorming ideas and generating/updating the games. The only parts of code I manually add or change are for minor balance adjustments, and everything else is generated by AI.
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