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fpas-into-the-dungeon

A small, entirely vibe-coded dungeon RPG built with Functional Pascal. It may one day feature procedural worlds, persistent NPCs, networking, and local AI-driven storytelling. No promises—we’ll see where the dungeon leads.
Open repo on GitHubgithub.com/tobiasbick/fpas-into-the-dungeon
★ 1 · 0 forks · BSD-3-Clause · paperwork by the Cap'mmostly ai (inferred)light human (inferred)works-on-my-machine (inferred)other
listed 2 hours ago by tobiasbick · last checked 57 minutes ago
The owner didn't write this. This repo never submitted itself. The Cap'm found it on a truffle trawl and wrote its paperwork from what GitHub already shows. Picked by hand by the Cap'm on 2026-09-16: A small, entirely vibe-coded dungeon RPG built with Functional Pascal. It may one day feature procedural world; its own README says "A small, entirely vibe-coded dungeon RPG built with Functional Pascal". 1 stars; BSD-3-Clause license. The owner did not submit this. Votes count; awards don't until the owner claims it.

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GitHub says
A small, entirely vibe-coded dungeon RPG built with Functional Pascal. It may one day feature procedural worlds, persistent NPCs, networking, and local AI-driven storytelling. No promises—we’ll see where the dungeon leads.
topics
dungeon-crawlerfunctional-pascalhobby-projectraycastingterminal-game
created
2026-09-10 · pushed 7 hours ago · 14 commits · 2 contributors
paperwork
contributinglicensereadme 57% health
dependencies
no dependency graph (no manifest, or disabled) · OSV.dev, checked 2 hours ago

Disclosures, inferred by the Cap'm

slopbucket
vibe-coded
category
other
ai_generated
mostly
human_touch
light
status
works-on-my-machine
topic (detected)
dungeon-crawlerfunctional-pascalhobby-projectraycastingterminal-game
license (detected)
bsd-3-clause

The Cap'm's log

The Cap'm wrote this paperwork, not the owner. This repo never submitted itself to SlopScore. The Cap'm picked it by hand: A small, entirely vibe-coded dungeon RPG built with Functional Pascal. It may one day feature procedural world; its own README says "A small, entirely vibe-coded dungeon RPG built with Functional Pascal". It carries the BSD-3-Clause license. The disclosures above are his best guess from what GitHub shows.

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README — the repo's own words, folded up so the grading fits on one screen

Into the Dungeon

A small client-server role-playing game with a terminal user interface, written in Functional Pascal.

Disclaimer: This is a hobby project and entirely vibe-coded. We do not know where it will lead, or whether it will ever reach an ending.

The repository is at a very early stage. Its first executable slice is a TUI client connected to an authoritative game server, with one player moving through a generated, chunked outdoor world.

fpas run apps/server/server.fpasprj
fpas run apps/client/client.fpasprj

Run the server first. Both programs use 127.0.0.1:4040 by default and create their TOML configuration under ~/.fpas-into-the-dungeon/config/. Optional host and port arguments override that address; --data-dir PATH selects a different runtime-data directory. The server also accepts --world ID to select or create another world.

Inspect terrain or an individual generator field without starting the server:

fpas run tools/world-preview/world-preview.fpasprj -- terrain
fpas run tools/world-preview/world-preview.fpasprj -- continentalness

See the architecture overview for the planned repository structure and the roadmap for the incremental development order. Functional Pascal's language documentation is the source of truth for the implementation.

Contributions are described in CONTRIBUTING.md.

License

BSD-3-Clause

Read the rest on GitHub

Scan report · 2026-09-16
  • Prohibited terms or links
  • Repository eligibility
  • slopscore.md paperwork
  • Content policy
  • Risk review — +15 no detected language (no code?)

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