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nombre

A command-line tool to generate character names for creative writing and roleplaying
Open repo on GitHubgithub.com/scalarwaves/nombre
Go · ★ 1 · 0 forks · MIT · paperwork by the Cap'mmostly ai (inferred)light human (inferred)works-on-my-machine (inferred)cli
listed 1 hour ago by scalarwaves · last checked 1 hour ago
The owner didn't write this. This repo never submitted itself. The Cap'm found it on a truffle trawl and wrote its paperwork from what GitHub already shows. Picked by hand by the Cap'm on 2026-09-14: A command-line tool to generate character names for creative writing and roleplaying; its own README says "nombre nombre is a vibe-coded command-line tool written in Golang to generate character names for creative writing and roleplaying". 1 stars; MIT license. The owner did not submit this. Votes count; awards don't until the owner claims it.

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GitHub says
A command-line tool to generate character names for creative writing and roleplaying
topics
charmbraceletcligolangroleplayingterminalvibe-codedwriting
created
2026-07-28 · pushed 1 month ago · 2 commits · 1 contributor
languages
Go 100%
paperwork
licensereadme 42% health
dependencies
no dependency graph (no manifest, or disabled) · OSV.dev, checked 1 hour ago

Disclosures, inferred by the Cap'm

slopbucket
vibe-coded
category
cli
ai_generated
mostly
human_touch
light
status
works-on-my-machine
language (detected)
go
topic (detected)
charmbraceletcligoroleplayingvibe-codedwriting
license (detected)
mit

The Cap'm's log

The Cap'm wrote this paperwork, not the owner. This repo never submitted itself to SlopScore. The Cap'm picked it by hand: A command-line tool to generate character names for creative writing and roleplaying; its own README says "nombre nombre is a vibe-coded command-line tool written in Golang to generate character names for creative writing and roleplaying". It carries the MIT license. The disclosures above are his best guess from what GitHub shows.

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README — the repo's own words, folded up so the grading fits on one screen

nombre

nombre is a vibe-coded command-line tool written in Golang to generate character names for creative writing and roleplaying. It uses two different methods for generation:

  • Hard-coded lists
  • Procedural using Markov-chains or phonetic structure mapping (e.g. Onset + Nucleus + Coda / CV rules.)
  1. How Syllable Generation Works

  2. Categorize Syllables: Group sounds into initial consonant sounds (Onsets), vowel sounds (Nuclei), and ending consonant sounds (Codas).

  3. Define Archetype Rules:

  • Elven/Fantasy: Soft consonants ($l, r, v, th$), long vowels ($ae, ia$), low chance of harsh codas.
  • Dwarven/Orcish: Plosives ($k, gr, th, kr$), short abrupt vowels ($u, o$), heavy codas ($k, g, d$).
  • Sci-Fi/Tech: Sharp sounds ($z, x, v, k$), numeric/code suffixes.
  1. Assemble: Stitch $1$ to $3$ syllables together to form a word.

It uses the charmbracelet ecosystem.

Read the rest on GitHub

Scan report · 2026-09-14
  • Prohibited terms or links
  • Repository eligibility
  • slopscore.md paperwork
  • Content policy
  • Risk review

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