Scripts I made locally to track progress for achievement hunting.
Games tend to hide some progress information, which makes tracking achievements tedious. When it happens, I'll use some AI to retroengineer the save files, and extract the information I need into simple shell scripts. This repository is a collection of those files, mainly for posterity (since I will delete the local versions once I finish the game they were built for).
Those are vibecoded scripts I use to check progress information hidden in save files.
All the scripts in this repository are READ ONLY, I do not provide any kind of save editing or cheating capabilities.
Retro-engineering was performed on distributed files alone, no proprietary source code from unauthorized sources has ever been used.
Only local files are ever checked. Those scripts never perform any kind of network fetch.
The scripts are built for Windows and Steam, unless specified otherwise; they will only work on similar setups.
Those scripts are provided as-is. While I attempted to make them as portable as possible, I am not responsible for any bug, misuse, etc.
I'd gladly fix and improve the scripts if they are useful to anyone. But I do not provide any guarantee regarding their usage.
All those scripts where actively used (and therefore tested) for my playthroughs.
Some game directories may include guides I used for platinum. Those guides (when provided) are AI generated, usually because I couldn't find a suitable one for myself (I prefer community guides when available).
I only ever provide guides I successfully completed the game with. Those guides are for my personal use only. Again I'd gladly improve them if they are any useful, but I offer no guarantee regarding them.
Still keep in mind they are what they are: AI generated, from public resources, usually edited on the go as I progress through my gameplay. There is no thorough process to ensure they are exhaustive, correct or optimized.
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